Monty. Frameworks. Environments. PositioningProcedures. GetGoodViewFactory
(ExTbpMonty.Core v0.1.0)
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Builds a GetGoodView for whichever object an episode is about.
Mirrors
tbp/monty/frameworks/environments/positioning_procedures.py::GetGoodViewFactory.
The target's semantic id is not known until the scene is built, so a config can
only describe the procedure's settings here and ask for the procedure later.
The defaults are Monty's own: half the view, or three centimetres away.
Summary
Functions
A procedure for target_semantic_id, as the module and state a behaviour is
called through.
The factory a composed config entry describes, or why it is not one this port can build.
A factory for :agent_id's procedure, with Monty's defaults for the rest.
Types
@type t() :: %Monty.Frameworks.Environments.PositioningProcedures.GetGoodViewFactory{ agent_id: atom() | String.t(), allow_translation: boolean(), good_view_distance: float(), good_view_percentage: float(), max_orientation_attempts: integer(), multiple_objects_present: boolean(), sensor_id: atom() | String.t() }
Functions
A procedure for target_semantic_id, as the module and state a behaviour is
called through.
{module, state} is how this port carries every behaviour implementation: a
struct says what a procedure is, and the module named after it is what knows how
to run it.
The factory a composed config entry describes, or why it is not one this port can build.
Every shipped evaluation config lists two of these: a view finder allowed to
walk towards the object, and a patch camera that may only turn —
allow_translation: false — because by then the body is where it should be and
only the aim is wrong.
A factory for :agent_id's procedure, with Monty's defaults for the rest.